AI Insights · Timothy · October 2022
Top 5 Arcade Sports Apps on iOS in Poland: Q3 2022
In Q3 2022, the top five arcade sports apps on iOS in Poland showed varied performance trends in weekly downloads, revenue, and active users.
Throughout Q3 2022, the top five arcade sports apps on iOS in Poland exhibited diverse performance trends. Here's a closer look at the metrics for each app based on data from Sensor Tower.
Tennis Clash:Sports Stars Game from Wildlife Studios saw a mixed performance. Weekly revenue peaked at around $2K in early July and mid-August, with a slight dip to $1.4K in mid-September. Downloads fluctuated, reaching a high of approximately 2K in early July but dropping to as low as 234 by late August. Active users decreased from 9.5K in late June to 6.9K by the end of September.
Golf Rival - Multiplayer Game by Zynga Inc. experienced a decline in both downloads and active users. Downloads were modest, peaking at 57 in late June and dropping to single digits in some weeks. Revenue showed more stability, with notable peaks at $872 in late June and $818 in late July, but later falling to around $300 by the end of the quarter. Active users remained relatively steady, averaging around 500 throughout the quarter.
Head Ball 2 - Soccer Game from MASOMO LIMITED had a consistent revenue stream, with weekly earnings ranging from $200 to $567. Downloads varied, reaching over 1K in late June and again in mid-September, though there were weeks with fewer than 300 downloads. Active users showed a slight increase overall, starting at 5.6K in late June and peaking at 5.9K in mid-September before ending the quarter at 4.7K.
Golf Clash - Golfing Simulator by Electronic Arts saw modest revenue, peaking at $618 in late August. Downloads were low, with a maximum of 83 in mid-August and a notable drop to just 3 in mid-September. Active users remained low but stable, averaging around 40 throughout the quarter.
Finally, Golf Battle by Miniclip.com showed strong performance in downloads and active users. Downloads peaked at over 1K in early August and mid-September, while weekly revenue varied, reaching a high of $495 in early August. Active users were consistently high, averaging around 6.5K to 7.3K during the quarter.
For more detailed insights and data, visit Sensor Tower.